Creating a Physics Based Character Controller in Unity

Valdarix Games
Level Up Coding
Published in
2 min readMay 22, 2021

--

Throw away the Rigidbody!

Who really wants to write their own character controller from scratch unless they have too? I know for sure I don’t. One of the first things we want to do in a game is get our player moving. It’s that first milestone moment for any aspiring developer. So what does a decent character controller need?

We need it to move the player obviously, but we also need something that makes sure the player can interact with the physical world around them. We could start by adding Rigidbody component…

--

--

Turning my passion for video games and software development experience into a focus on video game development.