Indie Game Dev Log 55: New Font and Text Rendering System

Creating a more efficient custom font file format and removing FreeType dependencies

Christian Behler
Level Up Coding
Published in
7 min readSep 14, 2021

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A title image that shows multiple paragraphs of Lorem Ipsum on the left and a bitmap font texture atlas on the right.
A new library to handle fonts and an improved way to render text for my game engine, image by author.

I know, it’s been a while since my last game development blog post. I didn’t have a lot of time to work on game development recently and I have been focussing on writing and 3D modeling/art instead. I’m also at a point in the…

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M. Sc. Computer Science and Physics, Indie Game/Software/Web Developer, Writer, 3D Artist, and too many other interests. https://pingpoli.medium.com/membership