The Art of DevOps — Terrain

Chapter 10 — Lack of time, cost or quality

Greg Billington
Level Up Coding
Published in
6 min readMar 6, 2023

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This is chapter 10 on the Art of DevOps, loosely formatted as per the ancient book Art of War. It is part of a series of articles capturing good intentions and opinions on how to shorten the development lifecycle and create high-quality software systems delivered and monitored in a continuous manner by aligning software development and IT

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Technology Director | Passionate about management, development and helping technology teams deliver software projects successfully.